Crittermino

How to play

Crittermino is a Fillomino puzzle. The givens are the cells that already have an animal. They cannot be changed. Everything else is yours to place, and the solution is unique.

The neighbors

Two shapes to compare

A mouse home is exactly two cells. The pink rings mark a shape the rules reject.

Corner touch is allowed. The top mouse home and the bottom mouse home do not share a side.
These four mice connect by their sides, so they are one region. A mouse home is two cells, and this shape shakes.
Three mice in a row are one region of three. A mouse home is two cells, so the extra cell has to be some other animal.

Try a tiny one

Mouse is selected. Tap the empty cell beside the other mouse.

When you want a longer walk through the logic, read how to solve Fillomino. One shared board is waiting on the daily challenge.

How to play Fillomino 路 Crittermino